Horadric Cube Recipes
The Horadric Cube recipes that work in Diablo II Classic. Classic has no crafted items and no runes, so every recipe that needs a rune has been left out, along with the expansion's crafting recipes.
Contents: Rare and magic items · Gems and sockets · Fixed-bonus items · Potions · Ammunition and throwing weapons · Other
Rare and magic items
| Ingredients | Result | Notes | |
|---|---|---|---|
| 3 Perfect Skulls + 1 Rare item + The Stone of Jordan | Adds 1 socket to the rare item | Rare items can have only one socket. Only works on item types that can normally have sockets, and not on a rare that already has one. This is the only way to get a socket on rare armour in Classic. | |
| 1 Perfect Skull + 1 Rare item + The Stone of Jordan | New rare item of the same type, higher quality | New item level = (0.66 × character level) + (0.66 × item level). | |
| 6 Perfect Skulls + 1 Rare item | New rare item of the same type, lower quality | New item level = (0.4 × character level) + (0.4 × item level). Only works on items 3×2 or smaller. | |
| 3 Perfect Gems (any) + 1 Magic item | New random magic item of the same type | Keeps the original item level. | |
| 3 Magic Rings | 1 random magic amulet | New item level = (0.75 × character level). | |
| 3 Magic Amulets | 1 random magic ring | New item level = (0.75 × character level). |
Gems and sockets
| Ingredients | Result | Notes | |
|---|---|---|---|
| 3 Gems of the same type and grade (below Perfect) | 1 gem of the next grade up | ||
| 3 Standard Gems + 1 Socketed Weapon | Socketed magic weapon of the same type | Item level 30, 1-2 sockets, new magic properties. (Patch 1.10+) | |
| 3 Chipped Gems + 1 Magic Weapon | Socketed magic weapon of the same type | Item level 25, 1-2 sockets, new magic properties. (Patch 1.10+) | |
| 3 Flawless Gems + 1 Magic Weapon | Socketed magic weapon of the same type | Item level 30, 1-2 sockets, new magic properties. (Patch 1.10+) |
Fixed-bonus items
| Ingredients | Result | Notes | |
|---|---|---|---|
| 4 Healing Potions (any) + 1 Ruby (any) + 1 Magic Sword | Magic Sword of the Leech | 4-5% Life stolen per hit. Item level 30; the sword type is kept. | |
| 6 Perfect Gems (one of each) + 1 Magic Amulet | Prismatic Amulet | All Resistances +16-20. Item level 50; may also get a suffix. | |
| 1 Magic Ring + 1 Perfect Emerald + 1 Antidote Potion | Jade Ring | Poison Resist +21-30%. Item level 30; may also get a suffix. | |
| 1 Magic Ring + 1 Perfect Ruby + 1 Exploding Potion | Garnet Ring | Fire Resist +21-30%. Item level 30; may also get a suffix. | |
| 1 Magic Ring + 1 Perfect Topaz + 1 Rejuvenation Potion | Coral Ring | Lightning Resist +21-30%. Item level 30; may also get a suffix. | |
| 1 Magic Ring + 1 Perfect Sapphire + 1 Thawing Potion | Cobalt Ring | Cold Resist +21-30%. Item level 30; may also get a suffix. | |
| 1 Magic Shield + 1 Spiked Club (any quality) + 2 Skulls (any quality) | Magic Shield of Spikes | Attacker Takes Damage of 4-6. Item level 30; may also get a prefix. | |
| 1 Diamond (any) + 1 Staff + 1 Kris + 1 Belt | Savage polearm | 66-80% Enhanced Damage, random polearm type. Item level 50. |
Potions
| Ingredients | Result | Notes | |
|---|---|---|---|
| 3 Small Rejuvenation Potions | 1 Full Rejuvenation Potion | ||
| 3 Healing Potions + 3 Mana Potions + 1 Chipped Gem | 1 Rejuvenation Potion | (Patch 1.10+) | |
| 3 Healing Potions + 3 Mana Potions + 1 Standard Gem | 1 Full Rejuvenation Potion | (Patch 1.10+) | |
| 1 Strangling Gas Potion + 1 Healing Potion (any) | 1 Antidote Potion |
Ammunition and throwing weapons
| Ingredients | Result | Notes | |
|---|---|---|---|
| 2 Quivers of Bolts | 1 Quiver of Arrows | ||
| 2 Quivers of Arrows | 1 Quiver of Bolts | ||
| 1 Spear + 1 Quiver of Arrows | 1 stack of Javelins | ||
| 1 Axe + 1 Dagger | 1 Throwing Axe |
Other
| Ingredients | Result | Notes | |
|---|---|---|---|
| Wirt's Leg + 1 Tome of Town Portal | Portal to the Secret Cow Level | Transmute in the Act I Rogue Encampment, after killing Diablo on the same difficulty. In the expansion, Baal must be killed instead. |