The Chaos Sanctuary

A Website Dedicated to Diablo II Classic (non-expansion)

Chaos Sanctuary Multiplayer Guide

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The Chaos Sanctuary is the endgame of Classic. Chaos runs (clearing the Sanctuary, opening the seals and killing Diablo) are the main way to farm items and experience at high level. In Hell the Sanctuary has an area level of 78, the seal bosses are level 81, and Diablo is level 90. See Area Levels.

Diablo's level 90 makes him the only way to find +2 class skill amulets in Classic, other than gambling: those prefixes need an affix level of 90 (see Affixes), and no other monster in Classic is high enough to drop them.

Getting there

The nearest waypoint is the River of Flame. From there it is a short walk (or a few Teleports) to the Sanctuary entrance. The Sanctuary has no waypoint, so a town portal near the entrance or at the central pentagram lets the rest of the party join and return quickly.

The seals

The Sanctuary is a cross shape with a pentagram in the middle and a wing in each direction. The three side wings hold five seals between them. Opening the right seal in each wing summons a seal boss and its pack:

Once all three seal bosses are dead, Diablo appears at the pentagram.

Roles in the party

A typical Chaos party leans on:

Every extra player counts, so a full game of 8 is the aim.

Rules of the run

Ways to run it

Experience and drops

Every extra player in the game raises monster life, experience and item drops. Party members close to the action share the experience from each kill, which is why lower-level characters join Chaos runs to level (see the Levelling guide). Below level 93 most experience comes from the seal bosses, their packs and uniques along the way; from the mid-90s almost all of it comes from Diablo himself. Diablo is the highest-level monster in Classic.

After Diablo

When Diablo is killed, a timer counts down and the current game ends.

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